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Sprite Editor is a versatile tool for creating and editing pixel art, with features like drawing, coloring, frame management, and advanced editing functions. It offers an intuitive interface for artists of all levels to craft and animate sprites easily.

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Sprite Editor

Introduction

Sprite Editor is an innovative tool designed for creating and editing pixel art. The program offers a range of features to enhance the sprite creation experience.

Introduction video: https://github.com/T-Tiffanyyau/SpriteEditor/blob/main/IntroductionVideo.mp4

Installation

  1. Download Qt Creator
  2. Download the zip file of the project
  3. Open the SpriteEditor.pro file with the Qt Creator
  4. Press the run button on the screen (or navigate to Build > run)

Usage

  1. Starting a New Project: Launch the program and choose your sprite size ranging from 10x10 to 50x50 pixels.
  2. Drawing: Select the Pen Tool to draw or fill individual squares.
  3. Color Selection: Use the Color Picker to choose your desired colors for the sprites.
  4. Editing: Utilize the Bucket Fill for filling areas and the Selection Tool for selecting specific pixels.
  5. Frame Management: Add new frames for animations, delete unnecessary frames, or copy existing ones.
  6. Preview and Adjust Speed: Use the Preview function to see your animation and adjust the frame speed with the slider.
  7. Zooming: Dynamically zoom in on specific areas for detailed pixel editing.
  8. Save Your Work: Save your sprite files for future use or open previously saved files.
  9. Undo/Redo: Use the UASA function for undoing or redoing actions during your sprite creation.

Features

Drawing and Coloring

  • Pen Tool: Draw freely or click individual squares to fill them.
  • Bucket Fill: Fill a group of connected squares with the same color.
  • Color Picker: Easily change colors for drawing and filling.

Selection and Manipulation

  • Select Pixels: Select and manipulate only the colored pixels.
  • Copy and Paste: Copy a group of pixels and paste them with a chosen anchor point.

Frame Management

  • Add Frame: Create new frames for animations.
  • Delete Frame: Remove unwanted frames.
  • Copy Frame: Duplicate frames for efficient animation creation.

Advanced Functions

  • UASA (Undo/Redo): Easily undo or redo actions.
  • Zoom Frame: Zoom in on specific frames for detailed editing.
  • Preview with Adjustable Speed: Preview animations with a slider to adjust frame speed.
  • Dynamic Zooming of Pixels: Zoom in on any part of the grid for precise editing.

File Management

  • Save and Open Files: Save your work and reopen it for future editing.
  • New File Creation: Start fresh with a new file.
  • Adjustable Sprite Size: Set the sprite size at the program startup, with a range from 10x10 to 50x50 pixels.

Team Members

  • Tiffany
  • Justin
  • Anna
  • Bracken
  • Matthew
  • Todd

Last updated: November 15, 2023

About

Sprite Editor is a versatile tool for creating and editing pixel art, with features like drawing, coloring, frame management, and advanced editing functions. It offers an intuitive interface for artists of all levels to craft and animate sprites easily.

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