"If it runs, it can be reversed."
Low-level C++ developer with a passion for internals, memory manipulation, and real-time rendering.
- Systems Programming – Modern C++ (C++17/20), memory management, low-level optimizations
- Hooking & Patching – VTable swapping, inline hooks, trampolines, detours
- Reverse Engineering – Binary analysis, disassembly, dynamic instrumentation
- Graphics & Rendering – DirectX 9–12, shader interception, rendering pipeline tweaks
- UI Overlays – ImGui integration for debugging, overlays, and visual tools
💬 Discord: nqtvyzer#0000
(Feel free to reach out – I'm open to collabs, questions, or just tech talk.)