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Agile Lens
- NYC
- www.agilelens.com
- https://orcid.org/0000-0002-5069-4499
- @ibrews
Stars
A minimal, Windows-only application switcher inspired by macOS rcmd.
CC0 photoreal human head in stock Godot 4.6 Forward+ — EULA-free alternative to the MetaHuman pipeline, same MatMADNESS skin shader.
A living Mandelbulb — a continuously-evolving raymarched fractal, one portable GLSL core with variants for Shadertoy, the web, VR (LOVR/OpenXR), and CloudXR streaming to Apple Vision Pro.
VR tank game for Meta Quest 3 — Godot 4, fully procedural, physically-operated cockpit. Made for Ani.
Personal site for alexcoulombepresents.com — Unreal Engine, Godot, visionOS, AI, and Manhattan's first Unreal Authorized Training Center. Next.js 15, deploys on Vercel.
a game framework for threejs for vibe coding maxxing
Plugins for the Godot game engine on Apple platforms
A self-contained, single-file HTML presentation framework with annotation/move modes for AI-collaborative editing. No build, no framework — just one file.
Develop & test Godot visionOS apps in the visionOS Simulator: working input, hand-tracking, and a one-command sim/device build switcher.
Cascade Countdown — a hand-tracked physics arcade game for Apple Vision Pro, built on the Godot engine. RigidBody3D + procedural audio at 90 FPS locked in immersive mode. Live on TestFlight.
Pin-aware auto-layout for Unreal Engine Blueprint graphs. Right-click empty graph space or press Ctrl+Shift+L. Handles branches, pure nodes, multi-event roots. UE 5.7+
Interactive look-dev tool for MetaHuman characters in Godot 4.6 — live skin/lighting/hair sliders + orbit camera. Bring your own MetaHuman.
HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds
Trust, but check. A Claude skill that turns AI answers into visual proof — highlighted screenshots and confidence scores, straight from the source PDF.
Coordinate multiple computers running Claude Code through git-based messaging. Includes Fleet Commander — an interactive browser game to learn the system.
XR in Unreal Engine 5 - OpenXR based Multiplayer Interaction and Utilities
Cowork/Claude Code skill for Unreal Engine 5 development via MCP, pixel streaming, and Python editor scripting
Android Camera2 - Unreal Engine 5.6
Modified VR Template to streamline packaging to AndroidXR
A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.
A SteamVR powered mocap solution for Unreal Engine
Stream VR games from your PC to your headset via Wi-Fi