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A powerful, local-first AI orchestration layer that unifies advanced LLM reasoning, real-time voice synthesis, and local system automation. Featuring a Flask-based web interface, this system uses a…

Python 3 Updated May 16, 2026

This game uses simple and basic concepts of a 2d game engine. It draws every frame in the HTML5 canvas API (60fps). All enemies are moving towards the player sprite and the player is moving towards…

JavaScript 2 Updated May 30, 2026

PHI is a compact, high-performance 2D physics engine built on SDL2, designed for C++ developers who need a self-contained, easy-to-integrate solution for simulations. It utilizes Verlet integration…

C++ 2 Updated Apr 26, 2026

A basic 2D animation engine written in vanilla javascript. I used the HTML5 Canvas API with a priority based task management system besides a constant runtime loop for the simulation. No externerl …

JavaScript 3 Updated Jul 12, 2026

A powerful 3D vector simulation and visualization library built with Three.js for educational purposes. VectorPlay makes it easy to visualize vectors, coordinate systems, and mathematical operation…

JavaScript 4 Updated May 1, 2026

Alternative of Google drive for better access and bookmark feature

JavaScript 1 Updated Oct 11, 2025
HTML 2 Updated May 15, 2025

This project is a part of my CSE 1101 course. In this project, I was asked to simulate a mobile recharge system using scratch cards. The admin will generate random cards for the existing packages. …

C 3 Updated Aug 22, 2025

I made this game as a part of my CS50 course. Here, I modified the guessing game logic to include scoring.

JavaScript 3 Updated Apr 26, 2026

Borno is a translated version of JavaScript. Students can learn the basic programming concepts just like they learn how to write bengali in their notebooks

JavaScript 3 1 Updated May 20, 2026

This repository contains some of my lab tasks from the course CSE_1101

C 4 Updated Jul 7, 2025

A local network based attendance system. But in this system we cannot ensure 100% authentic presence. To ensure more precision we have to fix the platform (from where the input is taken).

HTML 3 Updated Aug 7, 2025