Stars
A powerful, local-first AI orchestration layer that unifies advanced LLM reasoning, real-time voice synthesis, and local system automation. Featuring a Flask-based web interface, this system uses a…
This game uses simple and basic concepts of a 2d game engine. It draws every frame in the HTML5 canvas API (60fps). All enemies are moving towards the player sprite and the player is moving towards…
PHI is a compact, high-performance 2D physics engine built on SDL2, designed for C++ developers who need a self-contained, easy-to-integrate solution for simulations. It utilizes Verlet integration…
A basic 2D animation engine written in vanilla javascript. I used the HTML5 Canvas API with a priority based task management system besides a constant runtime loop for the simulation. No externerl …
A powerful 3D vector simulation and visualization library built with Three.js for educational purposes. VectorPlay makes it easy to visualize vectors, coordinate systems, and mathematical operation…
Alternative of Google drive for better access and bookmark feature
This project is a part of my CSE 1101 course. In this project, I was asked to simulate a mobile recharge system using scratch cards. The admin will generate random cards for the existing packages. …
I made this game as a part of my CS50 course. Here, I modified the guessing game logic to include scoring.
Borno is a translated version of JavaScript. Students can learn the basic programming concepts just like they learn how to write bengali in their notebooks
This repository contains some of my lab tasks from the course CSE_1101
A local network based attendance system. But in this system we cannot ensure 100% authentic presence. To ensure more precision we have to fix the platform (from where the input is taken).