- Oslo, Norway
-
04:56
(UTC +01:00) - https://alexanderschroeder.net/
- @ilyvion@hachyderm.io
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A refreshingly simple data-driven game engine built in Rust
A tiny bevy-like archetype-style ECS library for dotnet
The clone of "Storybook" for Blazor, a frontend workshop for building UI components and pages in isolation.
Anime Girls Holding Programming Books
Typeshare is the ultimate tool for synchronizing your type definitions between Rust and other languages for seamless FFI.
Ergonomic state management for Yew applications
A straightforward stateful input manager for the Bevy game engine.
Flexible concrete Error type built on std::error::Error
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Embed an idiomatic Bevy app inside your Leptos app with ease.
The ZALiA GameMaker:Studio project including the source code, and most, if not all, of its contents
A large collection of NES accuracy tests on a single NROM cartridge.
☁📬 A local version of Amazon Simple Email Service (AWS SES) supporting the V1 and V2 API
List of ngrok/Cloudflare Tunnel alternatives and other tunneling software and services. Focus on self-hosting.
A collection of Bevy assets, plugins, learning resources, and apps made by the community
A tilemap rendering crate for bevy which is more ECS friendly.
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
A Bevy plugin for integrating with the Steamworks SDK
Experiment with computing 2D shading, lighting and shadows with Bevy Engine
Rimworld Mod Template for Visual Studio Code.
List of curated frameworks by the **Game Development in Rust** community.
☕ GDBFrontend is an easy, flexible and extensible gui debugger.
Questionable Content Extensions is a project to add additional features to the Questionable Content comic. This repository is the source code for the user script.
A bunch of links to blog posts, articles, videos, etc for learning Rust