- Oslo, Norway
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04:47
(UTC +01:00) - https://alexanderschroeder.net/
- @ilyvion@hachyderm.io
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A refreshingly simple data-driven game engine built in Rust
FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.
Anime Girls Holding Programming Books
List of ngrok/Cloudflare Tunnel alternatives and other tunneling software and services. Focus on self-hosting.
📚 Learn to write an embedded OS in Rust 🦀
A bunch of links to blog posts, articles, videos, etc for learning Rust
Flexible concrete Error type built on std::error::Error
☕ GDBFrontend is an easy, flexible and extensible gui debugger.
Typeshare is the ultimate tool for synchronizing your type definitions between Rust and other languages for seamless FFI.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
A tilemap rendering crate for bevy which is more ECS friendly.
A collection of Bevy assets, plugins, learning resources, and apps made by the community
Better twitterbots for all your friends~
An experimental package management tool for JavaScript. Upto 30x faster installation of dependencies using pre-flattened dependency trees.
A straightforward stateful input manager for the Bevy game engine.
All the newest work on Nothing To Hide goes here. It's not clean, it's not organized, but it's *everything*.
A large collection of NES accuracy tests on a single NROM cartridge.
List of curated frameworks by the **Game Development in Rust** community.
Experiment with computing 2D shading, lighting and shadows with Bevy Engine
The clone of "Storybook" for Blazor, a frontend workshop for building UI components and pages in isolation.
Ergonomic state management for Yew applications
ascii roguelike library in rust with native and wasm support
High-performance pure-javascript SHA1 implementation suitable for large binary data, reaching up to half the native speed.
Discriminated unions, pattern matching and partial applications for C#
A Bevy plugin for integrating with the Steamworks SDK