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Diana Salamanca edited this page Sep 9, 2020
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Welcome to the cub3D wiki!
CODAM project Curriculum 2019
On macOS, be sure it has installed X11. go to xquartz.org
- For this project, it was used mlx library "minilibx_mms_20200219_beta.tgz" (supplied with the subject).
- It must have to do make into the mlx folder in order to get libmlx.dylib library, and put it in the root of the project.
- It was used this flags on macOS:
-Lmlx -lmlx -framework OpenGL -framework AppKit
- minilibx original version 42Paris
- mlx tutorial by Harm Smits
- Understanding the way images are working in the mlx
- Raycasting by Lode Vandevenne
- Wolfenstein 3D's map renderer
- Cómo funciona el Raycasting de Wolfenstein 3D - based on HTML5
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