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neilrackett / atarist-reminiscence
Forked from cyxx/REminiscenceAfter 34 years, Flashback finally comes to the Atari ST!
neilrackett / atarist-opendune
Forked from OpenDUNE/OpenDUNEDUNE, REINVENTED - OpenDUNE (Dune II) for Atari ST
Motorola DSP56000 series assembler written with Atari Falcon computer in mind. Partial, untested, DSP56301 support is there.
C library for SFP-004 dispatch to enable memory-mapped 68881/2 FPU use on Atari Mega ST/STE
Resources for the incredible Amiga game Ambermoon
Stunt Car Racer for the Amiga, Framerate Unleashed
IMA ADPCM codec for PC, and decoder for Amiga and Atari ST
A binary splitting tool to assist with decompilation and modding projects
A large repository of Atari ST (and family) source code
Standard Robot Command Interface : IEC61131-3 Library for Codesys + TwinCat
Production-grade Rust-native trading engine with deterministic event-driven architecture
This is FASTER, a new silky-smooth 2.5D racing game built from the ground up for the Atari STE using modern tools, techniques and knowledge.
A port of Williams Defender for the Atari ST/STE/Falcon
Example source code for using the Atari hardware using all possible systems functions
Emscripten: An LLVM-to-WebAssembly Compiler
An Open Source Futuristic Action Flight Simulator Game Inspired By Carrier Command
Very small utility to analyze the contents of a .blend file (Blender's internal file format)
Scripts to simplify analysis of Atari TOS code with Ghidra (software reverse engineering framework)
An introduction to ARM64 assembly on Apple Silicon Macs