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What if you could update all the games that are detected on your system?

Python 908 18 Updated Mar 23, 2026

Reference code for the Slug Algorithm.

HLSL 1,163 62 Updated Mar 22, 2026

Nanocolor, a lightweight color transformation library

C 101 7 Updated Nov 30, 2025

An open source programming resource intended for graphics programmers.

C++ 323 66 Updated Mar 24, 2026

An example implementation of OpenPBR in a WebGL pathtracer

Wolfram Language 64 6 Updated Mar 8, 2026

Concurrent data-structure to compute binary trees in parallel

C 44 3 Updated Jul 17, 2025

Demo project for the large scale game component with CBTs

C 165 10 Updated Oct 26, 2025

A dependency-free C11 library for creating, evaluating, sampling, traversing, and inspecting parametric curves and surfaces in 2D and 3D. One source, four backends: C, HLSL, GLSL, Halide

C 78 1 Updated Mar 12, 2026

A simple scripting tool to run DX12 shaders on HW using a text input file.

Rust 18 1 Updated Feb 27, 2026

Amber is a multi-API shader test framework

C++ 225 70 Updated Mar 10, 2026

Adobe's reference implementation of the OpenPBR BSDF

C 360 22 Updated Mar 20, 2026

Sample code for the second edition of "Introduction to 3D Game Programming with DirectX 12"

C 15 2 Updated Feb 17, 2026

A Vulkan Raytracing framework for various bidirectional path tracing techniques

C++ 580 42 Updated Feb 16, 2026

PICO Technical Support

510 51 Updated Dec 5, 2025

A library containing utilities and APIs for improving compression of game assets, primarily textures

C++ 13 Updated Mar 25, 2026

Source code for the EON rough diffuse BRDF model

Python 46 1 Updated Jan 20, 2026

disney brdf explorer 的visual studio2022版本

C++ 2 Updated Oct 1, 2025

BRDF Explorer

C++ 1 Updated Jun 2, 2023

《神经网络与深度学习》 邱锡鹏著 Neural Network and Deep Learning

HTML 18,740 3,669 Updated Oct 7, 2022
C++ 34 5 Updated Feb 18, 2026

An ImGui library using C++26 reflection to generate windows to easily display structs

C++ 170 3 Updated Mar 26, 2026

A shader editor/prototyper/ide

C++ 58 6 Updated Mar 25, 2026

MCP server for RenderDoc — AI-assisted GPU frame capture analysis

Python 46 9 Updated Mar 5, 2026

DFG LUT generator

C++ 56 11 Updated Nov 7, 2017

White furnace test implementation for GGX/Smith

C++ 39 7 Updated Jan 14, 2018

Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.

C++ 366 39 Updated Oct 31, 2025

A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.

C++ 321 11 Updated Mar 10, 2026

Sample viewer implementing several rendering methods for 3D gaussians using Vulkan API

C++ 376 35 Updated Mar 20, 2026

Remake of the original Super Mario Bros game.

C++ 24 11 Updated Jan 1, 2026
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