Stars
Taking Keyboards to the Final Frontier
An overengineered workaround to Discord not supporting audio when screensharing on Linux.
This is a directory navigation plugin for zsh using fzf.
Learn to write Rust procedural macros [Rust Latam conference, Montevideo Uruguay, March 2019]
A software rendering crate that lets you write shaders with Rust
Meeting notes of the Graphics Programming Virtual Meetup
A multiprocess drop-in replacement for Rust channels
Automatically create GUI applications from clap3 apps
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Constraint-based geometry sketcher for blender
cargo subcommand showing the assembly or llvm-ir generated for Rust code
Create evolving artistic images with hot-code-reloaded Lisp and GLSL.
An introductory course intrinsic triangulations for powerful & robust geometry processing --- tutorial code and links.
Free Motion Capture for Everyone 💀✨
High performance physically based renderer in C++11
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
Sample code for compute shader 101 training