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Showing results

Taking Keyboards to the Final Frontier

TypeScript 667 82 Updated Jul 20, 2026

Customizable egui node-graph library

Rust 597 87 Updated Aug 26, 2026

An overengineered workaround to Discord not supporting audio when screensharing on Linux.

Rust 350 9 Updated Jun 25, 2024

This is a directory navigation plugin for zsh using fzf.

Shell 61 1 Updated Aug 30, 2025

blazing fast implicit surface evaluation

Rust 494 42 Updated Sep 12, 2026

A collection of useful crates for egui

Rust 662 71 Updated Aug 21, 2026

A new type of shell

Rust 40,534 2,266 Updated Sep 21, 2026

yet another typing test, but crab flavoured

Rust 671 37 Updated Jun 10, 2024

Learn to write Rust procedural macros  [Rust Latam conference, Montevideo Uruguay, March 2019]

Rust 4,863 1,219 Updated Aug 6, 2026

Geometry library for topological robustness

C++ 2,280 253 Updated Sep 20, 2026

A software rendering crate that lets you write shaders with Rust

Rust 355 20 Updated Dec 31, 2024
GLSL 144 5 Updated Jan 5, 2022

Meeting notes of the Graphics Programming Virtual Meetup

84 4 Updated Dec 12, 2024

A multiprocess drop-in replacement for Rust channels

Rust 1,126 161 Updated Sep 1, 2026

mold 🦠: A Modern Linker in Rust 🦀

Rust 17,201 560 Updated Sep 21, 2026

software version control visualization

C++ 13,145 793 Updated Mar 6, 2026

Automatically create GUI applications from clap3 apps

Rust 422 27 Updated Feb 27, 2023

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 11,566 972 Updated Sep 20, 2026

Constraint-based geometry sketcher for blender

Python 3,425 175 Updated Sep 17, 2026

cargo subcommand showing the assembly or llvm-ir generated for Rust code

Rust 1,297 38 Updated Feb 26, 2024

Create evolving artistic images with hot-code-reloaded Lisp and GLSL.

Rust 109 5 Updated Jan 9, 2023

An introductory course intrinsic triangulations for powerful & robust geometry processing --- tutorial code and links.

Python 143 13 Updated Jun 30, 2022

Free Motion Capture for Everyone 💀✨

TypeScript 10,213 955 Updated Sep 17, 2026

High performance physically based renderer in C++11

C++ 1,833 174 Updated Mar 10, 2022

A 3D software rasterizer... for the terminal!

Rust 826 21 Updated Jan 28, 2024

A fast, experimental STEP file viewer

Rust 341 36 Updated Sep 6, 2022

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

C++ 2,541 335 Updated Sep 16, 2026

A physically-based path tracer

Rust 430 14 Updated Apr 15, 2022

Sample code for compute shader 101 training

Rust 613 37 Updated Feb 3, 2026
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