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📚 C/C++ 技术面试基础知识总结,包括语言、程序库、数据结构、算法、系统、网络、链接装载库等知识及面试经验、招聘、内推等信息。This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, in…
搞定C++:punch:。C++ Primer 中文版第5版学习仓库,包括笔记和课后练习答案。
2021年最新整理, C++ 学习资料,含C++ 11 / 14 / 17 / 20 / 23 新特性、入门教程、推荐书籍、优质文章、学习笔记、教学视频等
A flexible, high-performance 3D simulator for Embodied AI research.
Universal grid map library for mobile robotic mapping
Robot-centric elevation mapping for rough terrain navigation
Gazebo classic. For the latest version, see https://github.com/gazebosim/gz-sim
Welcome to GR00T Whole-Body Control (WBC)! This is a unified platform for developing and deploying advanced humanoid controllers. This includes: Decoupled WBC models used in NVIDIA Isaac-Gr00t, Gr0…
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.
Real time semantic slam in ROS with a hand held RGB-D camera
NVIDIA-accelerated 3D scene reconstruction and Nav2 local costmap provider using nvblox
VIDO-SLAM is a Visual Inertial SLAM system for dynamic environments, and it can also estimate dynamic objects motion and track objects.
ArduPilot Gazebo SITL 3D mapping and planning
Procedural terrain generator with tessellation | C++ OpenGL 4.1
Import heightmaps into Unreal from real world locations using Mapbox
A set of tools for wide world generation and manipulation
This package contains ROS nodes that are able to generate a labelled pointcloud and create a semantic octomap representation.
An Oriented Bounding Box Labeling Tool on Windows, Linux and Chrome.