Stars
A next.js web application that integrates AI capabilities with draw.io diagrams. This app allows you to create, modify, and enhance diagrams through natural language commands and AI-assisted visual…
A dynamic, loose octree implementation for Unity written in C#
Real time semantic slam in ROS with a hand held RGB-D camera
ArduPilot Gazebo SITL 3D mapping and planning
This package contains ROS nodes that are able to generate a labelled pointcloud and create a semantic octomap representation.
Universal grid map library for mobile robotic mapping
A flexible, high-performance 3D simulator for Embodied AI research.
[3DV 2026] SpatialGen: Layout-guided 3D Indoor Scene Generation
Reinforcement learning in differentiable multiphysics simulation with NVIDIA Warp.
Cosmos-Transfer2.5, built on top of Cosmos-Predict2.5, produces high-quality world simulations conditioned on multiple spatial control inputs.
NVIDIA Isaac GR00T N1.6 - A Foundation Model for Generalist Robots.
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
Synth3sis is an enterprise-grade, decentralized, self-evolving, and ethically-grounded multi-agent AI collaboration platform that represents the next evolution in cognitive computing. By unifying t…
Mapping from sources like Squidle and Infinigen to coco format
Bringing 2D diffusions of humans to 3D
✨✨Latest Advances on Multimodal Large Language Models
🌎 Demo for procedural generation using the Bevy game engine
In this project, I extracted semantic information (walls, doors/windows and room-types) from images of architectural images and later using a multi-task deep learning network. Using the predictions…
Official implementation of the paper Plan2Scene.
The official implementation of "Compositional Generative Model of Unbounded 4D Cities". (TPAMI 2026)
The official implementation of "CityDreamer: Compositional Generative Model of Unbounded 3D Cities". (CVPR 2024)