Skip to content

bugfix for importing .wbin meshes into litefilesystem + launch preview - #6

Open
coderofsalvation wants to merge 1 commit into
jagenjo:masterfrom
coderofsalvation:bugfix-file-extension-checks
Open

coderofsalvation wants to merge 1 commit into
jagenjo:masterfrom
coderofsalvation:bugfix-file-extension-checks

Conversation

@coderofsalvation

Copy link
Copy Markdown
Contributor
  • removed (the unused) define('VALID_EXTENSIONS')
  • added wbin,dae to USE_EXTENSION_WHITELIST-define,

Otherwise litefilesystem refuses to save '.wbin' files (imported meshes (obj-files), which causes webglstudio to refuse to launch previews.
I suspect USE_EXTENSION_WHITELIST was a leftover.

cheers ❤

* removed (the unused) `define('VALID_EXTENSIONS')`
* added `wbin,dae` to USE_EXTENSION_WHITELIST-define, 

Otherwise litefilesystem refuses to save '.wbin' files (imported meshes (obj-files), which causes webglstudio to refuse to launch preview.
I suspect USE_EXTENSION_WHITELIST was a leftover.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant