Senior lecturer at BUAS / IGAD. Graphics, Ray Tracing, BVHs, Software Optimization, GPGPU, gamedev, demoscene, retro development (MSX/Z80).
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Breda University of Applied Sciences
- 't Goy, The Netherlands
- https://jacco.ompf2.com/
- in/jacco-bikker-40816b1
- https://jacco.ompf2.com/author/jbikker/
- @jbikker.bsky.social
Quake
QuakeEye
Honours Computer Science Student!
Graphics is the best :D (except for random GPU Programming errors D: )
S.H.I.E.L.D. The Tardis
Lars Janssen
LarsJanssen21
Studying game technologies @BredaUniversityGames specializing in graphics
@BredaUniversityGames
爱可可-爱生活
fly51fly
BUPT prof | Sharing latest AI papers & insights | Join me in embracing the AI revolution! #MachineLearning #AI #Innovation
PRIS BeiJing
Ben Gamble
Ugbot
I build all kinds event driven code magic,
Mostly blind
He/Him
Ververica London, UK
Ghadeer Abou-Saleh
ghadeeras
In a parallel universe, I am likely a computer graphics programmer.
Montreal, Quebec, Canada
Ujjwal Raut
CybernetHacker14
A graphics programmer interested in coding games and game engines. Check out my projects on GitHub.
Ubisoft Pune Pune, Maharashtra, India
Snowapril
Snowapril
game engine system engineer, especially working on porting multi graphics API
Gwacheon, Republic of Korea
Jasper Bekkers
Jasper-Bekkers
CEO at Traverse Research. Currently working hard on Evolve! Previously at Frostbite, OTOY, EA/SEED and Embark Studios.
The Netherlands
Mustafa Ali CAN
Mustafa32
Embedded,IoT,C,C++,Rust,Python and everything in between.Whatever keeps my mind busy.
Isparta