Skip to content
View jbikker's full-sized avatar

Block or report jbikker

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

the MSX emulator that aims for perfection

C++ 531 127 Updated Apr 9, 2026

A fast and high quality GPU BVH builder implementing H-PLOC

C++ 24 6 Updated Oct 6, 2025

Surfel Radiance Cascades Diffuse Global Illumination

C++ 209 13 Updated Mar 11, 2025

Rust wrapper for the tinybvh libary

Rust 16 1 Updated Jan 25, 2026

Efficient and easy to use rendering framework for real-time visualization based on WebGPU

Rust 125 3 Updated Feb 17, 2026

TIGR - the TIny GRaphics library for Windows, macOS, Linux, iOS and Android.

C 883 58 Updated Nov 10, 2025

State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.

Cuda 450 30 Updated Dec 14, 2024

Math library using HLSL syntax with multiplatform SIMD support

C++ 1,068 62 Updated Apr 8, 2026

The MSX Game Library in C language

C 172 20 Updated Mar 28, 2026

fast voronoi

C++ 38 1 Updated Oct 15, 2023

FidelityFX Denoiser

C 151 23 Updated Oct 25, 2022

Lighthouse 2 framework for real-time ray tracing

C++ 1 Updated Nov 29, 2020

C++ examples for the Vulkan graphics API

GLSL 11,878 2,201 Updated Apr 10, 2026

NanoRT, single header only modern ray tracing kernel.

C++ 1,117 94 Updated Oct 1, 2025

RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science

C++ 210 17 Updated Dec 29, 2019

A Vulkan RTX Path Tracer

JavaScript 72 1 Updated Nov 27, 2019

A modern open source rendering engine for animation and visual effects

C++ 2,287 349 Updated Feb 4, 2026

Vulkan RTX path tracer with a declarative ES7-like scene description language.

C++ 448 23 Updated Nov 2, 2019

C++ Rendering Plugin example for Unity

C 928 189 Updated May 7, 2025

An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)

C++ 629 42 Updated Jan 14, 2025

GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8

C++ 233 25 Updated Oct 23, 2024

Header only C++11 tiny glTF 2.0 library

C++ 2,435 480 Updated Apr 5, 2026

Utilities built on top of core module

C++ 146 94 Updated Apr 6, 2026

A curated list of awesome C/C++ performance optimization resources: talks, articles, books, libraries, tools, sites, blogs. Inspired by awesome.

CSS 2,524 262 Updated Sep 22, 2022

Papers from the computer science community to read and discuss.

Shell 105,103 6,323 Updated Mar 26, 2026

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 72,507 11,681 Updated Apr 10, 2026

Lighthouse 2 framework for real-time ray tracing

C++ 868 86 Updated Apr 26, 2024

BVH STAR in Japanese

HTML 84 7 Updated Aug 5, 2020

Tone Mapper

C++ 73 3 Updated Apr 8, 2025