Senior lecturer at BUAS / IGAD. Graphics, Ray Tracing, BVHs, Software Optimization, GPGPU, gamedev, demoscene, retro development (MSX/Z80).
-
Breda University of Applied Sciences
- 't Goy, The Netherlands
- https://jacco.ompf2.com/
- in/jacco-bikker-40816b1
- https://jacco.ompf2.com/author/jbikker/
- @jbikker.bsky.social
Xander
XanderBert
Masters Student in Graphics | |
Tools and Graphics Enthusiast
SupportSquare Belgium
Ananaseek
AnanasikDev
Computer Game Developer |
First year CMGT BUas student
Impaeris Breda, Netherlands
Triet Trinh
trinhminhtriet
✅ Platform Engineer | AWS Certified | Scrum Master PSMI | Java | Golang | Rust | Android | Remote
🤖 Vietnam
fuwi
fuwifur
Hello, I manually follow everyone, and I check my GitHub followers daily to follow them back. I will follow you back if you follow me. My Discord is fuwifur.
im not a bot, add discord to be friends
Fabio Rollo
fabiodr
Systems architect.
Love physics simulations, articulated locomotion, Computer Graphics, 3D, low-level optimization, GPGPU, WebGPU, Graphs, CV, LLMs, agents...
Gaurav De
GauravDe-git
Game Programming student @BredaUniversity
Breda University Breda, North Brabant, Netherlands
Dan Moody
dangmoody
Graphics/Engine programmer, currently working for Red Kite Games.
https://twitter.com/danmoody_
United Kingdon
Budo Zindovic
bzindovic
University of Belgrade - Faculty of Civil Engineering, Digital Water Engineering Lab (DWEL) Belgrade, Serbia
Thomas Lindemeier
lindemeier
Working in the field of Visual Computing.
PhD in computer graphics.
Carl Zeiss AG Ulm
Pantelis Kondylas
LisMegalodon
Game Programmer,
Head of Development @Scylla-Studio
Megalodon Immersive Greece
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