Senior lecturer at BUAS / IGAD. Graphics, Ray Tracing, BVHs, Software Optimization, GPGPU, gamedev, demoscene, retro development (MSX/Z80).
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Breda University of Applied Sciences
- 't Goy, The Netherlands
- https://jacco.ompf2.com/
- in/jacco-bikker-40816b1
- https://jacco.ompf2.com/author/jbikker/
- @jbikker.bsky.social
Bipul
bipul-mohanto
Foveated Rendering, Global Illumination, Advanced Human Perception, Multi-View Rendering
University of Rostock Germany
Andrii Tsok
AndriiTsok
Digital nomad, interested in Artificial Intelligence, Deep Neural Networks. I have strong experience in mobile development, high-load API design.
Toronto, Canada
SoufianeKHIAT
soufianekhiat
Lead Rendering Software Engineer at EA-Criterion, previously Graphics Engineer at Unity Technologies (HDRP), previously at Ubisoft Montréal
EA-Criterion France
Hui-En Lin
willake
My name is Hui-En Lin. My online alias is Huiun. I'm a software engineer and game dev enthusiast from Taiwan, currently living in the Netherlands.
Seekrtech, Wandering Lions Netherlands
Siva
byteshiva
Skills:
JavaScript • Nodejs • GoLang • gRPC •
emscripten • wasm • Python • GoLang • Deno • Devops • Open Source • Performance • Design
anywhere
Viktor N. Latypov
LLViktor
Casual bookwriter.
Former lecturer at Saint-Petersburg state University (mathematics, physics, mechanics, computer science)
Saint-Petersburg, Russia
Dave De Breuck
Dyronix
Lector/Mentor in Game Development
Breda University of Applied Sciences Belgium
Antonio Caggiano
Fahien
Computer Graphics expert, musician, deeply in love with science, arts and literature.
Italy
Bas Walhout
BasWalhout
(Game-) Programmer. Especially interested in Graphics & Virtual Productions. But anything code/automations is fun.
Jonathan de Bruin
J535D165
Research engineer working on software, datasets, and tools to advance open science 👐
@UtrechtUniversity @asreview
Utrecht University Netherlands