-
RLWRLD
- Seoul
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18:52
(UTC +09:00) - https://joocjun.github.io/
- https://scholar.google.co.kr/citations?user=xii168wAAAAJ&hl=ko
- in/se-june-%E2%80%8Djoo-60a2ba211
Starred repositories
Use Garry Tan's exact Claude Code setup: 23 opinionated tools that serve as CEO, Designer, Eng Manager, Release Manager, Doc Engineer, and QA
Video-Action Models for Generalizable Robot Control Beyond VLAs
MCP server and Claude Code skill for Excalidraw — programmatic canvas toolkit to create, edit, and export diagrams via AI agents with real-time canvas sync.
EgoVerse: Egocentric Data for Robot Learning from Around the World
[ICRA 2026] UltraDexGrasp: Learning Universal Dexterous Grasping for Bimanual Robots with Synthetic Data
DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation, CoRL 2022
[ICCV 2025] Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models
Pure MLX implementations of UMAP, t-SNE, PaCMAP, TriMap, DREAMS, CNE, MMAE, and NNDescent for Apple Silicon. Metal GPU for computation and video rendering.
π RuView: WiFi DensePose turns commodity WiFi signals into real-time human pose estimation, vital sign monitoring, and presence detection — all without a single pixel of video.
Official implementation of "S²M²: Scalable Stereo Matching Model for Reliable Depth Estimation, ICCV 2025"
The official implementation of Segment Any 3D GAussians (AAAI-25)
Claude Code skill for structured paper review with Zotero PDF reading
[DEIMv2] Real Time Object Detection Meets DINOv3
Open source tactile glove for robotics research
GeoCalib: Learning Single-image Calibration with Geometric Optimization (ECCV 2024)
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
[CoRL 2025] Real2Render2Real: Scaling Robot Data Without Dynamics Simulation or Robot Hardware
An open-source alternative to Claude Cowork built for teams, powered by opencode
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
This repository contains programs for reconstructing 3D space using OpenSfM and Gaussian Splatting techniques. It allows users to generate point clouds from images captured by a 360-degree camera u…
Isaac Lab - Arena is a robotics simulation framework that enhances NVIDIA Isaac Lab by providing a composable, scalable system for creating diverse simulation environments and evaluating robot lear…
[CVPR 2023 Highlight] Perspective Fields for Single Image Camera Calibration
Release repo for our SLAM Handbook