Trying to organise my links from being spread out over browser bookmarks, twitter likes, etc.
- Dungeon Pack CC0 https://twitter.com/KayLousberg/status/1329383542166614017
- Houdini, procedural generator with a Unity plugin: https://twitter.com/FarrukhAbdur/status/1373962403994611712
- Gradient material property in Unity: https://twitter.com/totallyRonja/status/1368704187580682240 https://gist.github.com/totallyRonja/85534198166a44160186acfb06ae46a2
- Texture creation and natural patterns (teaser): https://twitter.com/mahler_matias/status/1410258531757051907
- 1x1 pixel PNG creator: https://shoonia.github.io/1x1/
- Responsive WebGL template: https://twitter.com/zerstoerer/status/1373300477459304452 https://github.com/sno/unity-webgl-responsive
- Upload WebGL from Unity to itch.io: https://twitter.com/bartheijltjes/status/1367857292847296522
- Stylised rendering thread: https://twitter.com/PhilippSeifried/status/1362466015976783872
- Rendering a waterline: https://twitter.com/_staggart_/status/1411339746828226561
- Ghibli-style (only pictures): https://twitter.com/harryh___h/status/1333083537713504262
- Capture video off screen: https://twitter.com/McFunkypants/status/1392156993008271366
- Addressables: https://twitter.com/yecats131/status/1411013798127828999
- Colorise the debug log: https://twitter.com/noio_games/status/1389846807937703937
- 41 easing methods to make transitions nicer in Unity https://github.com/ryanslikesocool/Easings
- an incredibly useful & simple tool for making quick edits to UV maps https://assetstore.unity.com/packages/tools/modeling/quveditor-70116
- Ten productivity tips (thread): https://twitter.com/AlanZucconi/status/1356629337051721728
- In parameters in Burst (blog): https://blog.unity.com/technology/in-parameters-in-burst
- UI: Layout container to size of largest child. https://forum.unity.com/threads/dynamic-width-of-panel-with-vertical-layoutgroup-with-buttons.766292/
- you can use Cinemachine Dolly Track for gameplay, as a great "spline editor" e.g. to make an object follow a path on the spline.
- Light baking trees: https://twitter.com/CiroContns/status/1407375018795884545
- Wanna improve your Unity3D shadows? Go into your Project Settings > Quality settings then: Increase the Shadow Resolution Set Shadow Projection to close fit Decrease Shadow Distance as needed.
- Everything you need for optimal isometric triangle-grid heightfields: LOD, stitching, streaming tiles, transitions, minimizing sharp corners, and analysis vs. split quads. https://twitter.com/CasualEffects/status/1404109711373443080
- using DrawMeshInstancedIndirect to draw a lot of single-triangle meshes with a geometry shader that grows a procedural flower from a vertex (thread) https://twitter.com/HarryAlisavakis/status/1399331634508451843
- Graphic template pack for itch.io https://jannikboysen.itch.io/easy-releasy
- The easiest way to make a 1 dimension random noise loop on itself is to generate a 2d random noise and then move in circle on that noise..... https://twitter.com/grifdail/status/1329456356240334849