Find me on Slack, where I'm still active in these areas:
| Academy Software Foundation (AWSF) TSC MaterialX member / contributor | |
| Khronos glTF PBR member | |
| OpenUSD / MaterialX interop contributor |
Active repo contributions...
| MaterialX learning and tooling site | |
| MaterialX Code generation | |
| MaterialX Shader graph building | |
| Material Libraries (GPUOpen, PolyHaven, ambientCG, and PhysicallyBased | |
| ShaderLanguageX |
See PyPi for varius related Python packages published from various Materialx repos.