Graphics Engineer. Previously worked at Avalanche Studios (Just Cause 4, Contraband), and on vector tile map renderers (mapbox-gl, Tangram)
- San Francisco, CA
- https://karim.naaji.fr
- @karimnaaji
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The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
🐈 webrtc screensharing electron app for mac os (Alpha)
A curated list of awesome C/C++ performance optimization resources: talks, articles, books, libraries, tools, sites, blogs. Inspired by awesome.
White paper describing the Autodesk Standard Surface shader.
An alternative GLM documentation which lists all functions on a single page.