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Godot Engine – Multi-platform 2D and 3D game engine
The new Windows Terminal and the original Windows console host, all in the same place!
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Protocol Buffers - Google's data interchange format
ArduPlane, ArduCopter, ArduRover, ArduSub source
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
MSVC's implementation of the C++ Standard Library.
F´ - A flight software and embedded systems framework
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
C++ Action Roguelike in Unreal Engine 5.
Third-person Survival Game for Unreal Engine (Sample Project)
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
Pitchfork is a Set of C++ Project Conventions
Free open-source modern C++20 framework to create console (CLI), forms (GUI like WinForms) and unit test (xUnit) applications and libraries on Windows, macOS, Linux, iOS, Android, FreeBSD, Haiku, a…
Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
RetroPie / EmulationStation
Forked from Aloshi/EmulationStationA Fork of Emulation Station for RetroPie. Emulation Station is a flexible emulator front-end supporting keyboardless navigation and custom system themes.
Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4.
Unreal Engine Git Source Control Plugin (refactored)