Skip to content
View keijiro's full-sized avatar

Sponsoring

@neuecc
@asus4
@bangnoise
@baku89
@steveseguin
@FreyaHolmer
@leadedge
@PINTO0309

Organizations

@radium-software

Block or report keijiro

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
38 stars written in C#
Clear filter

Unity C# reference source code.

C# 12,646 2,546 Updated Oct 24, 2025

Probabilistic language based on pattern matching and constraint propagation, 153 examples

C# 7,964 340 Updated Nov 22, 2025

C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)

C# 3,871 113 Updated Nov 13, 2025

Post Processing Stack

C# 3,745 744 Updated Jun 5, 2024

A 100% native C# implementation of ZeroMQ for .NET

C# 3,131 759 Updated Oct 16, 2025

A Shader Editor for Unity

C# 2,743 535 Updated Jan 3, 2023

An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom…

C# 2,343 471 Updated Jul 3, 2024

C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.

C# 1,835 420 Updated Dec 16, 2025

A light shafts (volumetric shadows) effect for Unity.

C# 1,330 165 Updated Apr 6, 2017

Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime

C# 1,328 134 Updated Oct 3, 2025

Mono open source ECMA CLI, C# and .NET implementation.

C# 1,292 526 Updated Dec 13, 2025

Unity-Chan "Candy Rock Star" Live Demo

C# 1,291 391 Updated Nov 30, 2021

Unity ShaderGraph project

C# 1,241 157 Updated Sep 16, 2018

A pure c# implementation of Lua 5.2 focus on compatibility with Unity

C# 1,125 288 Updated Jun 22, 2024

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

C# 954 64 Updated Dec 17, 2025

paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time

C# 802 67 Updated Jun 23, 2022

A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.

C# 560 49 Updated Dec 25, 2020

Open Sound Control (OSC) C# classes interface for the Unity3d game engine

C# 502 124 Updated Nov 13, 2020

Strumpy Shader Editor

C# 320 102 Updated Nov 6, 2017

A community-driven project for extending Unity Bolt

C# 262 37 Updated Dec 12, 2025

DepthAI Unity Library, Unity projects and examples (OAK For Unity)

C# 220 36 Updated Dec 27, 2024

Houdini Engine for Unity (deprecated)

C# 158 41 Updated Oct 17, 2018

This is the FFWD framework for XNA, that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)

C# 133 34 Updated Oct 29, 2013

MonoDevelop

C# 101 22 Updated Oct 11, 2017

Managed heap snapshot tool for Unity3d projects

C# 91 18 Updated Nov 16, 2012

「ピラニアン」 ("Piranhan") - Retro-style 2D shooting game made with Unity

C# 41 11 Updated May 29, 2013

RenderStream plugin for Unity

C# 40 17 Updated Jul 7, 2025

Unity で iAd (iOS) と AdMob (Android) を共用する場合の実装例

C# 40 23 Updated Apr 20, 2012
Next