A Minecraft Fabric client utility mod. The main feature right now is Scan Mode: hold the grave key (`) and you get entity ESP, tracer lines, crosshair target info and ore X-ray. More tools will keep coming.
Hold ` to bring up the scanner:
- Scan types (switch with the mouse wheel): All / Player / Monster / ESP only / Dropped items / Default.
- Crosshair info — point at a block to see its name, coordinates, hardness, blast resistance, light level, block state (facing, powered...) and how to obtain it; point at an entity to see name, health bar, distance, armor and held item.
Other tools:
- ESP — see entities through walls as boxes, wireframes, 2D markers, shader or glow. Colors shift with distance; you can filter players, animals and mobs separately, and tune max distance, line width and fill opacity.
- Tracers — lines from your crosshair to entities (feet / body / head). The range grows from 50 to 200 blocks when nothing is nearby, off-screen targets get triangle indicators, and movement is smoothed.
- Xray — highlight ores (coal, iron, gold, diamond, emerald, lapis, redstone, copper, nether gold, quartz, ancient debris) with outline / full / transparent rendering. The block list and scan radius are configurable.
| Key | Action |
|---|---|
| ` (hold) | Toggle scan mode |
| O | Open the config screen |
| Mouse wheel (in scan mode) | Switch scan type |
You need Minecraft 1.21, Java 21+, Fabric Loader 0.14.0+ and Fabric API 0.102.0+1.21.
- Install Fabric Loader for 1.21.
- Put Fabric API and Cloth Config (15.0.140+) into
.minecraft/mods/. - Put the Olela jar in there too.
- Launch Minecraft with the Fabric profile.
Mod Menu 11.0.3+ is optional — it gives you a config entry from the mod list.
All you need is a JDK 21 and an internet connection.
git clone https://github.com/kelemiao/Olela-tools.git
cd Olela-tools
./gradlew build # Windows: .\gradlew.bat buildThe jars land in build/libs/ — olela-1.0.0.jar is the mod, plus a -sources jar.
MIT — see LICENSE.txt.
The Tracers and ESP rendering ideas come from Meteor Client. Built with AI-assisted coding (Kiro).
按住 `(波浪线键)打开扫描模式:
- 六种扫描类型(滚轮切换):全部 / 仅玩家 / 仅怪物 / 仅ESP / 掉落物 / 默认
- 准星信息 — 对准方块看名称、坐标、硬度、爆炸抗性、光照、方块状态(朝向、是否通电等)和获取方式;对准实体看名称、血条、距离、护甲和手持物品
其他工具:
- ESP(实体透视) — 穿墙看实体,支持盒子 / 线框 / 2D / 着色器 / 发光,颜色随距离渐变,可分别开关玩家、动物、怪物,距离上限、线宽、填充透明度都能调
- Tracers(轨迹线) — 从准星连到实体(脚 / 身体 / 头部),附近没实体时范围自动从 50 格扩到 200 格,屏幕外目标有三角箭头,移动做了平滑
- Xray(矿物透视) — 高亮煤、铁、金、钻石、绿宝石、青金石、红石、铜、下界金、石英、远古残骸,支持轮廓 / 完整 / 透明三种渲染,方块列表和扫描半径可自定义
界面截图见上方英文部分。
| 按键 | 功能 |
|---|---|
| `(长按) | 打开扫描模式 |
| O | 打开配置界面 |
| 滚轮(扫描模式中) | 切换扫描类型 |
需要 Minecraft 1.21、Java 21+、Fabric Loader 0.14.0+、Fabric API 0.102.0+1.21。
- 用 Fabric Loader 装好 1.21 的加载器
- 把 Fabric API 和 Cloth Config(15.0.140+)放进
.minecraft/mods/ - 把 Olela 的 jar 也放进去
- 用 Fabric 配置启动游戏
Mod Menu 11.0.3+ 可装可不装,装了能从模组列表进配置。
需要 JDK 21 和网络。
git clone https://github.com/kelemiao/Olela-tools.git
cd Olela-tools
./gradlew build # Windows: .\gradlew.bat build构建产物在 build/libs/,olela-1.0.0.jar 是模组本体,还有一个 -sources 源码包。
MIT — 见 LICENSE.txt。
Tracers 和 ESP 的渲染思路参考了 Meteor Client。本项目使用 AI 辅助编程(Kiro)开发。
Olela — your Minecraft utility toolbox