Stars
stb single-file public domain libraries for C/C++
Capstone disassembly/disassembler framework for ARM, ARM64 (ARMv8), Alpha, BPF, Ethereum VM, HPPA, LoongArch, M68K, M680X, Mips, MOS65XX, PPC, RISC-V(rv32G/rv64G), SH, Sparc, SystemZ, TMS320C64X, T…
Terrain rendering algorithm in less than 20 lines of code
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
A shader-based software renderer written from scratch in C89
A network library for client/server games written in C++
Chocolate Doom is a Doom source port that is minimalist and historically accurate.
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
Engine for making things with a MS-DOS feel, but for modern platforms
A framework for rapid prototyping and development of real-time rendering techniques.
Real-time path tracer VKPT integrated into q2pro Quake 2 client.
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
Cross-platform public domain foundation library in C providing basic support data types and functions to write applications and games in a platform-independent fashion.
Want to start making demos but don't know where to begin? Look no further!
Tiny documentation generator for 60 programming languages. Using Markdeep.
Random access array of tightly packed unsigned integers
Macross 6502, the assembler written by Lucasfilm Ltd. that was used for Habitat and SCUMM