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13
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written in C#
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Dependency Injection Framework for Unity3D
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
An efficient and versatile input system for Unity.
Promises library for C# for management of asynchronous operations.
WAV utility for saving and loading wav files in Unity
Blended lighting system for Unity that works with standard Sprites
No need to switch to Power Point anymore.
Some image effects and shaders to achieve a retro look in Unity