Stars
BookLore: A self-hosted, multi-user digital library with smart shelves, auto metadata, Kobo & KOReader sync, BookDrop imports, OPDS support, and a built-in reader for EPUB, PDF, and comics.
Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.
A tiny, neat C library that portably invokes native file open and save dialogs.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Speech recognition module for Python, supporting several engines and APIs, online and offline.
An oscilloscope for python that just works™
A javascript-based implementation of Spatial Navigation.
WAV utility for saving and loading wav files in Unity
The world's simplest facial recognition api for Python and the command line
Dependency Injection Framework for Unity3D
Notes of ICT Infrastructures course - University of Pisa (Italy)
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
This is a fixed version of diffused outline shader from http://wiki.unity3d.com/index.php/Outlined_Diffuse_3
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Simple WebGL Fragment Shader Editor
Some image effects and shaders to achieve a retro look in Unity
Blended lighting system for Unity that works with standard Sprites
An efficient and versatile input system for Unity.
No need to switch to Power Point anymore.
Open Source Parallel STL implementation