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kotlin-graphics
assimp
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Giuseppe Barbieri edited this page
Apr 25, 2018
·
19 revisions
Core:
Entities:
AiFace
AiBone
AiVertexWeight
AiPrimitiveType
AiAnimMesh
AiMesh
AiNode
AiScene
AiNodeAnim
AiMeshAnim
AiMeshMorphAnim
AiAnimation
Material:
AiTextureOp
AiTextureMapMode
AiTextureOp
AiTextureType
AiShadingMode
AiTextureFlags
AiBlendMode
AiUVTransform
AiMaterial
AiMaterialColor
AiMaterialTexture
Formats:
assbin:
importer
exporter
assxml:
importer
exporter
dae, Collada:
importer (with extension)
exporter
fbx:
importer (with extension)
binary
ascii
md2:
importer (with extension)
md5:
importer (with extension)
obj, Wavefront
importer (with extension)
exporter
ply:
importer (with extension)
exporter
stl:
importer (with extension)
exporter
x, DirectX:
importer
Post-processing:
CalcTangentSpace
JoinIdenticalVertices
MakeLeftHanded
Triangulate
RemoveComponent
GenNormals
GenSmoothNormals
SplitLargeMeshes
PreTransformVertices
LimitBoneWeights
ValidateDataStructure
ImproveCacheLocality
RemoveRedundantMaterials
FixInfacingNormals
SortByPType
FindDegenerates
FindInvalidData
GenUVCoords
TransformUVCoords
FindInstances
OptimizeMeshes
OptimizeGraph
FlipUVs
FlipWindingOrder
SplitByBoneCount
Debone
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Instructions for porting code & Differences between the C and Kotlin version
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Priority list of file formats
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Core:
Formats:
Post-processing:
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