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Starred repositories
A small experimental Gaussian Splat renderer written in Rust
AI agent toolkit: coding agent CLI, unified LLM API, TUI & web UI libraries, Slack bot, vLLM pods
Get up and running with Kimi-K2.5, GLM-5, MiniMax, DeepSeek, gpt-oss, Qwen, Gemma and other models.
Materials for the Neural Shading Course at SIGGRAPH 2025
QLoRA: Efficient Finetuning of Quantized LLMs
Reference implementation of the Transformer architecture optimized for Apple Neural Engine (ANE)
Everything we actually know about the Apple Neural Engine (ANE)
Godot engine addon to randomly fill an area with props or other scenes
LimboAI - Behavior Trees and State Machines for Godot 4
SpatialAudioPlayer3D is an advanced, drop-in replacement for Godot's AudioStreamPlayer3D that provides physically-inspired, real-time spatial audio effects for immersive 3D games.
Embedding Atlas is a tool that provides interactive visualizations for large embeddings. It allows you to visualize, cross-filter, and search embeddings and metadata.
Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl
stb single-file public domain libraries for C/C++
Sharp Monocular View Synthesis in Less Than a Second
Darwin/macOS emulation layer for Linux
A 5-20x faster experimental Homebrew alternative
Merge of ioquake3 features and fixes into RTCW code bases
a multi-language bindings generator for rust
Indie Turn Based Strategy in Isometric Voxel Art http://tof.p1x.in
Video readers, writers, muxers, encoders and decoders for Rust based on ffmpeg libraries.
Graphics Processing Unit (GPU) Architecture Guide
A cargo plugin to generate Xcode Instruments trace files
pizlonator / fil-c
Forked from llvm/llvm-projectFil-C: completely compatible memory safety for C and C++
Command line tool for building Rust shaders using rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧