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RisContentPipeline Public
The pipeline for packing different asset into game compatible assets.
Python MIT License UpdatedJul 18, 2026 -
RisSpriteToolkit Public
The Ris Sprite Toolkit is standalone library and tool for creating sprite sheets for Ris Game Framework and Engine.
C# MIT License UpdatedMay 27, 2026 -
RisShaderToolkit Public
RisShaderToolkit is C# library that allows compiling Slang shaders to various other formats.
C++ MIT License UpdatedApr 15, 2026 -
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ris-modelling-toolkit-py Public
The repository for python code of Ris Modelling Toolkit.
Python UpdatedNov 16, 2025 -
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gamejolt-ts-sdk Public
The Typescript SDK for https://gamejolt.com/game-api
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youtube_wgpu_fps_csharp Public
Part of youtube tutorial series. Programming WebGPU FPS game with C#.
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wgpu-mipmap-dotnet Public
The mipmap generator for WebGPU with Silk.Net bindings.
C# MIT License UpdatedMay 26, 2024 -
wgpu-mipmap Public
The WebGPU mipmap generator implemented in TypeScript. Can be used to generate mipmaps from an Image, ByteArray or GPUTexture.
TypeScript MIT License UpdatedMay 12, 2024 -
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youtube_series Public
Repository with code for youtube series tutorials
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RawImageLoader Public
Small library for loading raw U8/U32 signed bytes from HTMLImageElement or uri with usage of HTMLCanvasElement element.
TypeScript MIT License UpdatedApr 15, 2022 -
edx_computer_graphics Public
Homeworks related to course https://learning.edx.org/course/course-v1:UCSanDiegoX+CSE167x+2T2018/home
C UpdatedSep 6, 2021 -
raycasting_engine- Public
just an engine that follows tutorials from https://courses.pikuma.com/courses/raycasting-c
C++ MIT License UpdatedJun 30, 2021