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Official Python inference and LoRA trainer package for the LTX-2 audio–video generative model.
Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory
Offical repo for the paper "LATO.2: Factorized 3D Mesh Generation with Vertex and Topology Flow"
The end of web parsing. The beginning of scalable pixel-native search. link: https://pixelrag.ai/
Sutskever 30 implementations inspired by https://papercode.vercel.app/ | For Agents, use https://github.com/pageman/Sutskever-Agent | Polyglot / Multi-Backed version at https://github.com/pageman/s…
Official Repo For PerceptionDLM Codebase
The open-source CapCut alternative
[ECCV 2026] Official code for paper "Actor as Its Own Critic: Unifying Region Understanding and Localization via CycleGRPO"
Vision as Unified Multimodal Generation
The Source Code for OmniVideoBench @ICLR 2026
[ECCV 2026] Official code for paper: MotionAtlas: Detailed Region Captioning for Motion-Centric Videos
Flexible and Pluggable Serving Engine for Diffusion LLMs
Qwen-AgentWorld: Language World Models for General Agents
🚀 Pytorch Distributed native training library for LLMs/VLMs with OOTB Hugging Face support
RAGEN leverages reinforcement learning to train LLM reasoning agents in interactive, stochastic environments.
📚 A curated list of Awesome Efficient dLLMs Papers with Codes
Collect some World Models for Autonomous Driving (and Robotic, etc.) papers.
A framework for few-shot evaluation of language models.
Use agent to learn agent - A skeleton course on how to design, build, and operate production AI agents
DreamX-World: A General-Purpose Interactive World Model
[ICML 2026] The official implementation of paper "Unified Multimodal Autoregressive Modeling with Shared Context—Visual Tokenizer is Key to Unification"
Bernini is a unified framework for video generation and editing that combines an MLLM-based semantic planner with a DiT-based renderer.