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@daustria
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@daustria daustria commented May 6, 2024

this is intended to address issue #15102

in the event that the player gets more time than the animation's duration (the clock 'bar time') the approach here makes it so that the bar does not start animating until the player's clock has decreased sufficiently to the initial bartime. i attached a short video below of a 1+0 bullet game to demonstrate

timebar_gif.mp4

@daustria
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daustria commented May 6, 2024

i notice the linter failure. in these situations i am used to making fixes then ammending my commit and force pushing to my own fork, can i do that here?

@kraktus
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kraktus commented May 6, 2024

Yes 👍

…e time than the initial duration of the animation
@ornicar
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ornicar commented May 9, 2024

Very nice 👍

@ornicar ornicar merged commit 18d88eb into lichess-org:master May 9, 2024
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3 participants