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Release 0.15.0 - #946

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Dec 26, 2020
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liabru merged 1 commit into
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@liabru liabru commented Dec 26, 2020

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▲.● matter.js 0.15.0

Release notes for 0.15.0. See the release readme for further information.

Highlights ✺

  • Optimised performance up to ~30% boost vs. 0.14.2 (#528) (#522) (#553)
  • Added Body.setCentre (2ec247b)
  • Added Constraint.pointAWorld and Constraint.pointBWorld (3c32969)
  • Changed default colour scheme (d258411) (6dd5ec5)
  • Fixed issues with decomp require (0af1645)
  • Fixed issues with render pixel ratio (d577477)

Changes ✲

See the release compare page and the changelog for a detailed list of all changes.

Comparison ⎄

Differences in behaviour, quality and performance against the previous release 0.14.2. For more information see comparison method.

Output comparison of 41 examples against matter-js@0.14.2 build on last run  

Similarity  100%  Performance  +33.6%  Overlap  +0.00%  

airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · · 
catapult · · chains · · circleStack · · cloth · · collisionFiltering · · 
compositeManipulation · · compound · · compoundStack · · concave · · constraints · · 
doublePendulum · · events · · friction · · gravity · · gyro · · 
manipulation · · mixed · · newtonsCradle · · pyramid · · ragdoll · · 
raycasting · · restitution · · rounded · · sensors · · sleeping · · 
slingshot · · softBody · · sprites · · stack · · staticFriction · · 
stress · · stress2 · · timescale · · views · · wreckingBall · · 
  
where  · no change  ● extrinsics changed  ◆ intrinsics changed
    

Contributors ♥︎

Many thanks to the contributors of this release, past contributors as well those involved in the community for your input and support.

@liabru liabru added the release label Dec 26, 2020
@liabru
liabru merged commit 7288532 into master Dec 26, 2020
@liabru
liabru deleted the release/0.15.0 branch December 26, 2020 22:44
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