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Provides an efficient allocation free async/await integration for Unity.
(Unity3D) Test multiplayer without building
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Mixbox is a library for natural color mixing based on real pigments.
Open source recreation of Daggerfall in the Unity engine
GUI and API library to work with Engine assets, serialized and bundle files
An MVVM & Databinding framework that can use C# and Lua to develop games
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Fast, robust, powerful and extendible .NET serializer built for Unity
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
Promises library for C# for management of asynchronous operations.
Open source mesh slicing/fracturing utility for Unity
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
Open source Motion/Tweening Tool/Library with Visual Editor with code or no code and easy drag and drop support for Unity Engine
A Unity Inspector extension tool focusing on script fields inspector enhancement
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
Optimizes mesh and polygon colliders in Unity
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
A simple selection history window for Unity.