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A fully working dark mode mod for Unity Editor on Windows (Dark Title Bar + Menu Bar + Context Menu)

C++ 286 22 Updated May 10, 2024

An editor utility for exporting the LODs, generated by Unity 6.2+'s MeshLOD system, and exporting them to an FBX file.

C# 153 10 Updated Aug 20, 2025

A simple selection history window for Unity.

C# 328 26 Updated Dec 12, 2025

Support for animating UI Toolkit elements with Timeline.

C# 198 17 Updated Sep 6, 2023

An MVVM & Databinding framework that can use C# and Lua to develop games

C# 2,145 385 Updated Aug 11, 2025

A framework for creating an arcade inspired physics system for vehicles in Unity

ShaderLab 196 36 Updated Nov 27, 2024

Fast, robust, powerful and extendible .NET serializer built for Unity

C# 1,845 216 Updated Oct 1, 2025

A simple module pattern (in the classical sense) for building gameplay systems decoupled from the transform hierarchy (run in c# land and access from monobehaviour-land).

C# 12 4 Updated Mar 28, 2023

A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

C# 482 52 Updated Nov 8, 2023

Promises library for C# for management of asynchronous operations.

C# 1,237 150 Updated May 11, 2020

Fur shader implementation for URP

HLSL 1,304 180 Updated Jan 5, 2023

A Unity Inspector extension tool focusing on script fields inspector enhancement

C# 590 24 Updated Dec 18, 2025

An Unity SubGraph for debugging.

29 3 Updated Jun 25, 2023

Improve the visual response of your game with smooth, customizable collection animations: Animate collectibles (coins, gems, etc.) moving from the game world (or world canvas) to UI elements

C# 4 Updated Nov 26, 2025

Open source recreation of Daggerfall in the Unity engine

C# 3,251 372 Updated Oct 5, 2025

A Lightweight, Flexible, Powerful Shader GUI System for Unity.

C# 1,294 102 Updated Dec 14, 2025

ViewSystem is a element based UI management system based on Unity GUI

HTML 116 12 Updated Nov 28, 2025

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,686 423 Updated Aug 24, 2024

Open source Motion/Tweening Tool/Library with Visual Editor with code or no code and easy drag and drop support for Unity Engine

C# 648 65 Updated Jan 26, 2025

This is the code repository for Create Minecraft-Inspired Voxel Worlds - Unity 6 Compatible, published by Packt

2 1 Updated Jun 4, 2025

Code Repository for From Zero to Unity Shader Developer - Unity 6 Compatible, Published by Packt

5 4 Updated Jun 4, 2025

Code Repository for Intro to Unity - Game Development Made Easy, published by Packt

4 2 Updated Jun 5, 2025

Unity 6 Shaders and Effects Cookbook, published by Packt

C# 12 Updated Jul 1, 2025

Create characters in Unity with LLMs!

C# 1,388 154 Updated Dec 17, 2025

Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]

C# 1,296 72 Updated Dec 8, 2025

A curated list of Multiplayer Game Network Programming Resources

C 8,290 524 Updated Nov 19, 2025

5 distinct fonts made in 10 hours

CSS 27 3 Updated Jan 2, 2019

A synchronous event bus for Unity, using strictly typed events and generics to reduce runtime overhead.

C# 112 15 Updated Apr 17, 2025

Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. Designed for flexibility, it is easy to use right from the p…

C# 72 5 Updated Nov 30, 2025

An immersive virtual reality table tennis experience for Meta Quest devices

C# 4 1 Updated Jul 8, 2025
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