LD [hhll], r or MOV in PMAS syntax always use 0 for the page when writing, meaning they'll always work in pokemini, but on hardware the operation fails to write (to RAM? unsure whether or not it has some function)
For example:
mov a, $10
mov i, $01
mov [TILEMAP], a
will leave the map blank on hardware but display tile $10 on pokemini
(tested on hardware using DITTO mini)
minimal example with ROM attached
addressing.zip
LD [hhll], rorMOVin PMAS syntax always use 0 for the page when writing, meaning they'll always work in pokemini, but on hardware the operation fails to write (to RAM? unsure whether or not it has some function)For example:
will leave the map blank on hardware but display tile $10 on pokemini
(tested on hardware using DITTO mini)
minimal example with ROM attached
addressing.zip