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Starred repositories

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Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooled

C# 183 5 Updated Sep 3, 2025

Unreal Engine Plugin that helps you spread work (time slice it) across multiple frames so your game maintains a stable frame rate (FPS).

C++ 115 10 Updated Aug 18, 2025

【Unity】鱼竿弯曲实现-贝塞尔曲线控制mesh顶点

C# 67 14 Updated May 5, 2020

KawaiiPhysics : Simple Bone Physics for UnrealEngine 4 & 5

C++ 2,797 362 Updated Nov 28, 2025

Game Animation Sample with ALS Layering | Unreal Engine 5

930 264 Updated Dec 8, 2025

This Unity package contains a virtual geometry solution for rendering a scene's static objects with a GPU-driven pipeline that supports triangle cluster LODs and two-pass occlusion culling at a tri…

C# 122 12 Updated Dec 12, 2025

基于ET框架的帧同步战斗系统,已实现技能、AI、放置等核心系统,内含不一致检测工具。

C# 83 19 Updated Dec 19, 2025

This project is the implementation of FernRP Package, Include NPR/PBR.

C# 908 145 Updated Jan 22, 2025

a lightweight, multi-platform, multi-architecture hook framework.

C++ 4,554 992 Updated Jan 26, 2025

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

C 3,273 281 Updated Aug 28, 2024

The 2013 edition of the Source SDK

C++ 9,490 2,819 Updated Dec 16, 2025

This plugin allows you to use accurate and correct Arabic text in your game or 3D application. Supports Tashkeel and Hindu numbers. Supports C# and JavaScript. Supports 4 Persian Characters.

C# 254 67 Updated Nov 3, 2023

Library for Enhanced Thai Language Support in Unity's TextMeshPro

C# 64 5 Updated Aug 7, 2025

A collision detection library for Lua

Lua 1,070 83 Updated Sep 29, 2023

A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management.…

Lua 2,057 255 Updated Aug 11, 2025

(Unity3D) Test multiplayer without building

C# 5,653 375 Updated Mar 8, 2025

Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.

C# 1,624 116 Updated Oct 1, 2025

Source code for performing 2d rectangular bin packing.

C++ 957 199 Updated Sep 25, 2023

Maybe the world's fastest logging library, originating from the client of the top mobile game Honor of Kings, is lightweight, works on PC, mobile, and servers, supports C#, Java, and C++, and is we…

C++ 474 41 Updated Dec 19, 2025

Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

C# 289 16 Updated Jul 13, 2022

a sample demo for game HUD

C# 5 1 Updated Mar 24, 2021

致力于维护一个包含全部中文字符(汉字+符号)的字符集,包罗万象,含3500 / 7000 常用汉字集、常用符号集。A Charater Set contains all Chinese charaters.

JavaScript 1,722 190 Updated Nov 8, 2025

Implementing Adaptive Virtual Texture in HDRP

C# 76 11 Updated Jul 12, 2025

High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.

C# 1,694 66 Updated Dec 20, 2025

Provides an efficient allocation free async/await integration for Unity.

C# 10,292 959 Updated Oct 1, 2025

unity shader tutorials

ShaderLab 1,048 218 Updated Jun 30, 2021

Mesh triangle reduction using quadrics

C 1,678 252 Updated Jul 28, 2024

Human-readable representation of Lua tables

Lua 1,491 200 Updated Nov 7, 2025

Android 性能优化实践

C++ 174 33 Updated Oct 4, 2023

A tool for monitoring the PlayableGraph in real-time within the Unity Editor.

C# 460 32 Updated May 1, 2025
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