Starred repositories
A narrative engine for interactive storytelling
Automatically generate Windows and macOS versions of your Twine games, for free!
A simple turn based RPG project structure
Modular turn-based-RPG-like battle simulator with JSON configuration files
Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run.
A simple and easy-to-use immediate-mode gui library
ConWorkShop: a conlangs/conworlds management system and community
A community driven philosophical language
A statistical random words generator for constructed languages.
An engine for making RPGs in Twine 2 and SugarCube. Website links to an interactive readme.
Combo of addons + template to create visual novels in Godot inspired by Ren'Py
The combat system I created for a rogue like project
This project was created to teach myself how to use Javascript, HTML, and CSS. It is a simple text based combat system that will evolve as I learn how to implement more complex features.
A quick and dirty JRPG combat system prototype. Expose your visual cortex to it at your own risk!
Text based RPG combat system written in Javascript
RPG Sim v2 - Inspired by RPG sim v1, this project aims to create a more robust RPG experience by implementing better systems for combat, character diversity, and player continuity with a back end d…
A collection of SugarCube 2 resources for Twine
A bunch of random mostly self-contained modules and macros for SugarCube 2, in Twee format
Small macros for Twine, SugarCube 2
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.