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Starred repositories
Microsoft PowerToys is a collection of utilities that help you customize Windows and streamline everyday tasks
Integrate cutting-edge LLM technology quickly and easily into your apps
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
📷 A modern, cross-platform, 2D Graphics library for .NET
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
Python for .NET is a package that gives Python programmers nearly seamless integration with the .NET Common Language Runtime (CLR) and provides a powerful application scripting tool for .NET develo…
StableSwarmUI, A Modular Stable Diffusion Web-User-Interface, with an emphasis on making powertools easily accessible, high performance, and extensibility.
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
Unity Graphics - Including Scriptable Render Pipeline
Sandcastle Help File Builder (SHFB). A standalone GUI, Visual Studio integration package, and MSBuild tasks providing full configuration and extensibility for building help files with the Sandcastl…
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
Repository for the Packt Publishing book titled "C# 10 and .NET 6 - Modern Cross-Platform Development" by Mark J. Price
Hand and finger tracking solution (MediaPipe Hands) for Unity Barracuda
Repository for the Packt Publishing book titled "C# 9 and .NET 5 - Modern Cross-Platform Development" by Mark J. Price
Unity's privacy-preserving human-centric synthetic data generator
BlazePoseBarracuda is a human 2D/3D pose estimation neural network that runs the Mediapipe Pose (BlazePose) pipeline on the Unity Barracuda with GPU.
Easily deploy models to FPGAs for ultra-low latency with Azure Machine Learning powered by Project Brainwave
A MediaPipe Solver library, inspired of kalidokit