Highlights
Stars
Implementation of "Seamless Parametrization in Penner Coordinates" by Capouellez and Zorin
Implementation of "Feature-Aligned Parametrization in Penner Coordinates"
[SIGGRAPH-ASIA'25] The code of paper "Lifted Surfacing of Generalized Sweep Volumes"
Code and resources for "Putting Rigid Bodies to Rest"
A library for metric optimization and parametrization described in Optimization in Penner Coordinates
Gradient-Domain Processing within a Texture Atlas
Single-header dependency-free BVH construction and traversal library.
Gradient domain processing for signals (and geometry) on meshes
Code for "Cascading upper bounds for triangle soup Pompeiu-Hausdorff distance" (SGP 2024). Authors: Leonardo Sacht and Alec Jacobson.
Some simple Blender scripts for rendering paper figures
Learn to use WebGPU for native graphic applications in C++
A collection of utility functions to prototype geometry processing research in python
A vertex-centric representation for adaptive diamond-kite meshes
An algorithm for Structured Volume Decomposition
High-performance automatic differentiation of LLVM and MLIR.
Seidel's LP Algorithm: Linear-Complexity Linear Programming for Small-Dimensional Variables
C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates
Grid-Free Monte Carlo Solvers for Partial Differential Equations
A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
Mirror of OS X ABI Mach-O File Format Reference