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  1. lapse lapse Public

    Self-hosted subtitle sync tool/engine "Language-Agnostic Playback Synchronization Engine"

    C++ 17

  2. lapse-jellyfin-plugin lapse-jellyfin-plugin Public

    The LAPSE Jellyfin plugin integrates the LAPSE subtitle synchronization engine into Jellyfin

    C# 49

  3. go-game-tui go-game-tui Public

    Terminal-based Go (Baduk) implementation with MCTS-based AI, full rules engine, and configurable board sizes, written in Rust

    Rust 6

  4. tiny-kernel tiny-kernel Public

    Small 32-bit C + ASM kernel booted by GRUB. Minimal VGA text output and clean build

    C 5