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Ranger Danger

A Ludum Dare 42 Submission

The goal is to escape before the entire forest burns down, or your escape is blocked. It is a procedural generation game, so each time you play it’s a different experience!

The Algorithms used:

  • Poisson-Disk Sampling to place the trees
  • Voronoi Diagram to create points and complex paths
  • Dijkstra Algorithm to find the shortest path from player to the goal, and dead end endpoints.

How to play:

Clone the repository, run the pc build, and begin playing or just click here to play a web build!

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Procedural generation game

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