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Magnetic Arcade
- London, England
- https://flora.magneticarcade.com
Stars
A comprehensive archive for Unity built-in shaders, dating back to Unity 3.4
Sparse volume compute and rendering on NVIDIA GPUs
Hierarchical Visibility for Virtual Reality, which implements a hybrid CPU/GPU ray-caster, suited for real time rendering of effects such as lens distortion.
A fully-dynamic voxel-based global illumination system for Unity
An updated collection of useful resources to resources to design, develop and market games.
Source for remoteintech.company — a community-maintained directory of remote-friendly tech companies
Fast TypeScript implementation of the Cassowary constraint solving algorithm 🖖
The Open Source Game Engine for iOS
High-performance C++ for macOS, iOS, tvOS, Android, Linux, and Windows
cpp-netlib / cpp-netlib
Forked from glynos/cpp-netlibThe C++ Network Library Project -- cross-platform, standards compliant networking library.