Stars
a library to easily integrate shaders into your new or existing pygame projects
Easily embed, cluster and semantically label text datasets
An extremely fast Python package and project manager, written in Rust.
A library of classes and helper functions to support game development in Pygame.
📚 Freely available programming books
A community-driven list of awesome linters.
Awesome LeetCode resources to learn Data Structures and Algorithms and prepare for Coding Interviews.
Free Introduction to Bash Scripting eBook
Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
A community sourced database of game controller mappings to be used with SDL Game Controller functionality
modifications and improvements for 0CC-FamiTracker (based on j0CC-FamiTracker 0.6.3)
Lua Fun is a high-performance functional programming library for Lua designed with LuaJIT's trace compiler in mind.
Reusable dependencies for games made with lua (especially with love)
A library of fragment shaders you can use in any SpriteKit project.
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
A collection of GLSL noise functions for use with WebGL with an easy to use API.