Starred repositories
Open source website builder and Webflow alternative. Webstudio is an advanced visual builder that connects to any headless CMS, supports all CSS properties, and can be hosted anywhere, including wi…
Ycode is an open source visual website builder and CMS.
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on …
Instant neural graphics primitives: lightning fast NeRF and more
Converts *.max files to a version of your choice.
Contains the official Open Shading Language (OSL) examples for Redshift.
Vue.js Framework - ready-to-use Vue components with Material Design, free forever.
Photoshop script that saves file versions to an adjacent folder.
Rename Layers.jsx - Layer renaming script that uses keyword replacements.
Move Layers.jsx - Alternative to moving layers by dragging in the Layers panel.
Paste or Place Inside Selection.jsx - The script helps you paste or place images using fit and fill methods.
Batch Mockup Smart Object Replacement - Photoshop script - A script that can batch process multiple mockup files and is able to replace multiple smart objects per mockup.
A web app for designing and building Adobe ScriptUI javascript dialogs (Illustrator, Indesign, Photoshop, After Effects, Bridge). Design your dialog using a graphical interface and export as .jsx
This is parser of Photoshop .pat files. These files contains pattern images. This tool will help you to extract metadata about patterns and also patterns itself as PNG files.
Scripts for creating various grid types in illustrator.
crazylafo / video_to_bvh
Forked from Dene33/video_to_bvhConvert human motion from video to .bvh
High performance (de)compression in an 8kB package
Set of experiments and extensions to THREE.js.
Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.