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B12 Studio
- Germany
- boehke.com
- in/frederick-böhke
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signals Public
A lightweight event-aggregation framework built specifically for the Unity Engine.
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ui-framework Public
Flexible UI framework designed specifically for the Unity Engine. The framework leverages the efficiency and elegance of member expressions to enable data binding, providing a seamless way to conne…
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dotween-sequencing Public
Inspector-driven DOTween sequence builder with reusable, type-safe tween steps and advanced editor tooling.
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foundation Public
This repository provides a collection of utility and extension classes to simplify and enhance your Unity Engine projects.
C# MIT License UpdatedMar 14, 2026 -
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service-injection Public
Flexible Dependency Injection designed specifically for the Unity Engine. This lightweight and intuitive framework is designed to seamlessly integrate with Unity's native workflow, providing a stra…
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object-tagging Public
Provides a solution for adding multiple tags to a single GameObject and efficiently identifying those tags using a bitmask.
C# MIT License UpdatedJan 18, 2026 -
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UnityDbgDraw Public
Forked from pschraut/UnityDbgDrawDbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.
C# MIT License UpdatedSep 24, 2025 -
schemas Public
Forked from ScaffoldLibrary/SchemasComponent-like structures for your ScriptableObjects!
C# MIT License UpdatedAug 16, 2025 -
UnityDropdown Public
Forked from SolidAlloy/UnityDropdownA better dropdown window for Unity Editor
C# Other UpdatedNov 22, 2023 -
SolidUtilities Public
Forked from SolidAlloy/SolidUtilitiesDifferent utilities that simplify development in Unity3D.
C# Other UpdatedNov 22, 2023 -