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reactive, retained rust ui framework

Rust 381 13 Updated Nov 15, 2026

Compile C# and .NET CIL to small standalone Wasm with WASI (AOT with built-in Runtime and Precise GC) ; Over 3X faster than Mono AOT!

C# 355 15 Updated Nov 15, 2026

Reverse engineer anything with agents, from app behavior down to native binaries.

TypeScript 461,604 113,059 Updated Nov 15, 2026

Fork of SPIRV-Cross that adds a WGSL (WebGPU Shading Language) backend, kept in sync with upstream.

GLSL 14 1 Updated Nov 4, 2026

Grabs Oodle automatically from UE's git repo

C++ 157 27 Updated Jun 4, 2026

Design workspace for programmable 3D. Nova builds assets and worlds as editable, versioned programs: parametric, articulated and simulation-ready, compiled to CAD tools, 3D applications and robotic…

Python 764 71 Updated Oct 23, 2026

SSH Proxy Command

C 133 27 Updated Jan 20, 2026

Godot Engine – Multi-platform 2D and 3D game engine

C++ 120,222 27,522 Updated Nov 14, 2026

A free, open source, and extensible speech-to-text application that works completely offline.

Rust 38,863 3,676 Updated Nov 15, 2026

Demonstration of how to use the Spark codecs in Unity

C# 38 2 Updated Jun 7, 2026

Agentic game development taken to the next level: plan, build and test across major engines with any coding agent🤖

JavaScript 124 14 Updated Nov 13, 2026

Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.

Shell 39,528 5,150 Updated Nov 9, 2026

Drop-in design system for Unity 6 UI Toolkit (UIDocument + PanelRenderer, UXML + USS): tokens, fx shader material support, 42 components, 121 icons, mobile-responsive, dark-themed. One stylesheet, …

C# 570 48 Updated Nov 11, 2026

Unified Realtime/API framework for .NET platform and Unity.

C# 4,459 458 Updated Nov 11, 2026

💫 Toolkit to help you get started with SDD or any other process!

Python 149,918 13,468 Updated Nov 12, 2026

Claude Autoresearch Skill — Autonomous goal-directed iteration for Claude Code. Inspired by Karpathy's autoresearch. Modify → Verify → Keep/Discard → Repeat forever.

Shell 6,839 491 Updated Oct 31, 2026

The free AI already on your Mac. CLI tool, OpenAI-compatible server, and interactive chat — all on-device via Apple Intelligence. No API keys, no cloud, no downloads.

Swift 6,608 249 Updated Nov 15, 2026

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 25,527 1,370 Updated Oct 15, 2026

The universal proxy platform

Go 40,000 4,940 Updated Nov 14, 2026

JavaScript Engine Optimized for Lynx

C++ 1,158 64 Updated Nov 14, 2026

Postmodern immutable and persistent data structures for C++ — value semantics at scale

C++ 2,880 207 Updated Jul 5, 2026

Unity C# reference source code.

C# 13,067 2,546 Updated Nov 12, 2026

New JavaScript engine written in Rust

Rust 1,325 34 Updated Nov 13, 2026

Advanced interoperability between .NET and JavaScript in the same process.

C# 794 82 Updated Nov 12, 2026

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

C++ 6,268 870 Updated Nov 15, 2026

A list of HDR game analyses, common issues plaguing HDR gaming, and possible fixes.

HTML 318 2 Updated Nov 2, 2026

Development at the speed of light

Rust 25,552 1,118 Updated Nov 14, 2026

JavaScript/TypeScript-native, low-boilerplate, object-capability RPC system

TypeScript 4,034 154 Updated Nov 15, 2026

UI Renderer runs on top of the HTML5 Canvas

TypeScript 232 25 Updated Jun 29, 2026

A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.

C++ 307 11 Updated Jan 29, 2025
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