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NVIDIA
- Albany, New York
- @robertjmaynard
Stars
10
stars
written in C
Clear filter
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
A blocking, shuffling and loss-less compression library that can be faster than `memcpy()`.
Sparse volume compute and rendering on NVIDIA GPUs
Memkind is an easy-to-use, general-purpose allocator which helps to fully utilize various kinds of memory available in the system, including DRAM, NVDIMM, and HBM
Benchmarking tool for Linux OpenGL games. Spews frame information, logs frametimes.
A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL
source code for CppCon 2014 talk on polymorphic unions