Stars
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Mirror of https://gitlab.redox-os.org/redox-os/redox
Vulkan & C++17 based Scene Graph Project
Emscripten: An LLVM-to-WebAssembly Compiler
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Recipes for the ConanCenter repository
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Qt-oriented static code analyzer based on the Clang framework
A cross platform Bluetooth Low Energy Client for Python using asyncio
RmlUi - The HTML/CSS User Interface library evolved
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
SGDK - A free and open development kit for the Sega Mega Drive
C++23 Game Engine. Built on data-driven design principles and agile software engineering.
7-Zip with support for Brotli, Fast-LZMA2, Lizard, LZ4, LZ5 and Zstandard
Open source c++ skeletal animation library and toolset