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Starred repositories
An Open Source Machine Learning Framework for Everyone
GPT4All: Run Local LLMs on Any Device. Open-source and available for commercial use.
Emscripten: An LLVM-to-WebAssembly Compiler
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
TensorRT LLM provides users with an easy-to-use Python API to define Large Language Models (LLMs) and supports state-of-the-art optimizations to perform inference efficiently on NVIDIA GPUs. Tensor…
WasmEdge is a lightweight, high-performance, and extensible WebAssembly runtime for cloud native, edge, and decentralized applications. It powers serverless apps, embedded functions, microservices,…
FUSE-based file system backed by Amazon S3
Combustion engine simulator that generates realistic audio.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
RetDec is a retargetable machine-code decompiler based on LLVM.
OpenSCAD - The Programmers Solid 3D CAD Modeller
High-speed Large Language Model Serving for Local Deployment
Facebook AI Research's Automatic Speech Recognition Toolkit
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Diffusion model(SD,Flux,Wan,Qwen Image,...) inference in pure C/C++
scene-oriented, flexible 3D engine (C++, Python, C#, Java)